Qi
Legacy Ability - Blood Craft: can create weapons and items out of his blood (100% Eng to Dmg) Mutated: Drake's blood creations are now reinforced with Bone! (+18 Str) (Upgraded: Drake can now harden his blood making it stronger and more durable)
Soul ManipulationThe ability to conjure and manipulate Souls and spiritual energy
Soul Sight: While activated Drake can see a persons soul and can determine their life force and Morality (+100% Wit, Eng) Mutated: The first post of activating Drake's eyes boosts double to +200% Wit, Eng Enhanced: These Ancient Eyes originally capable of creating sigils of formulas in the air where they could see that each magic circle had different meanings and abilities. This was further increased with being able to see at great distances being able to zoom in on things at x20 zoom making things seem 20x closer than they actually are. (Upgraded: Drake's eye abilities are always active and free to use with out spending Qi points, still requires Qi spends for stat boost)
Soul Essence: Drake can imbue an attack with the essence of souls, doing so makes his attacks deal direct soul damage. (+115% Eng to Dmg) (Soul Damage can't be healed using physical healing items, and can't be self healed)
Soul Boom: Drake can cause and explosion of pure soul damage where ever he is looking! +75% Eng to Eng in Dmg
Enhanced: Due the Ancient Sudeki eye Drake can now create constructs that appear where ever he is looking, these constructs explode on command.
Spirit Warriors: Drake can manipulate soul energy to take the shape of Ancient Warrior's. These Spirit creations can be infused with an element of Drake's choice. This changes the ability set and personality of the Spirit!
Spirits have 100% Drakes Eng in Stats (Def of 1)
Attacker (Fire, Dark, Light, Dragon): +150% Eng to Str
Defender (Earth, Bone, Ice, Mental): +150% Eng to Def
Scout (Lightning, wind, Physical): +150% Eng to Dex
Support (Water, Blood, Poison, Disease): +150 Eng to Wit
Kamikaze (Engery): Charges directly at Target and Explodes dealing 150% Eng in Dmg
Soul Anchoring: Drake is able to Anchor his soul into place preventing his own soul from being manipulated against his will.
Soul Phase: Drake can shift into the spiritual plane of existence at will. By doing so he essentially becomes like a ghost, he is incapable of touching or being touched by anything in the physical realm. (Must consume a soul, or use 1 Qi to stay in the Spiritual Plane) (10 UP)
Soul Empowerment: Drake is able to forcefully pull a soul into his body to boost one of his stats. (+50% Eng to Stat of choice upon use) (20 UP)Soul Branding: Drake can place a brand on someone's soul! Anyone branded by Drake takes more damage from his attacks! (+25% Dmg) (Branded Allies get +25% towards heals/buffs)
Soul Link: Drake is able to link his soul to the soul of any willing individual, everyone linked with Drake can see, hear, and feel what the others can. They can also communicate telepathically, and any abilities can be cast though each other. (I.E. Drake can shoot a soul blast out of a linked person's soul at the enemy they are fighting even if they are separated) (10 UP)Soul Channeling: Drake is able to channel soul energy into his hands and shoot it out like a blast at a target! (100% Eng) (15 UP)Soul Pressure: Drake can forcefully exude his soul pressure in a 20ft radius around him. All enemies around him feel the weight of his energy hold them down! (Targets take a -(Drakes Eng) to their Spd Stat (To a minimum of 1). (Drake's Dex is reduced by 50% while active)
Soul Purge: Drake is now able to purge the soul, his or others, of any negative effects! (Heal for Drake's Eng Stat) (15 UP)Torrent Of Souls: Spirit Barrage (Super): Drake pulls forth soul energy directly from the spirit realm it appears as 4 orbs of condensed soul energy surrounding him. He can either use the energy on himself or an Ally to heal them back to prime and gain back Qi charges, or he can use it on an enemy anyone targeted takes 150% (Per Orb) of Drake's eng in Soul Dmg. (Does not need upkeep to maintain the four spirit orbs)
Reaper’s Scythe (Super): Drake is able to hear the rage and the pain of the souls trapped in Hell, and draw from their primal emotions to create a Reaper’s Scythe. Their agonies solidify into the shape of the weapon used to harvest them and drag their souls into the flames. If he chooses to utilize their rage, it will catch on fire, and do 150% his energy stat in damage, plus 75% of that damage over three posts following (as the fire “burns” its target). If he chooses to utilize their pain, it does a stock 200% his energy stat in damage. The scythe can only affect a singular target one time, and once it strikes true, the scythe seems to melt away as the souls return to Hell.
Qi MutationsContent Lone Wolf: If Drake finds himself alone against everything around him he can accept his loneliness and gain +10 to all his stats for 6 posts.
Unknown Extra Effect: (To Be Unlocked)
Enlightenment(Super): Once per thread Drake can unlock anyone's Ultimate and allow them to use it including himself. It only lasts for the following post of unlocking before it is locked again. This can be any Qi path's Ultimate, bloodline, artificial, or any hole in the soul Qi.
Last Gift: the last gift of his mother, he can tap into a calm rage giving him +15 Def for the rest of the thread it's activated in. If Drake can't maintain anger or his calm he will instead gain -15 Def, but gain +30 Atk.
True Hope: True Hope lies in the hopelessness of being prepared to die. Thus Drake can find this hope in the heat of the moment, For five posts he can lower his base Def stat to 1, but adding his original Def stat to Atk, Spd, and Eng. (Qi cost is 1 to activate and only 1 UP is gained from using this ability. It is considered a Qi ability and is effected as such.)
Preservers Will: When something appears that the Preserver wishes to defend, or save is in the same thread, the one who has obtained the Preservers Will gains +5 to all physical stats and +5 Qi uses for the thread.
Poison Enhanced: Poison damage and effects now cure Drake!
Qi Usage Points: 25